I announced today that I am leaving Game Closure, the company I founded together with Martin Hunt, Michael Carter, and Tom Fairfield in late 2010. I'm proud of how far we've come. No company has built a team with greater technical talent, drive, or ingenuity than Game Closure. Along the way, I have been inspired and blessed by the friends that I have gained.
But Game Closure needs a team of passionate and dedicated people to meet its goals and right now that ain't me. I'm burned out, largely because of personal reasons. My passion is gone, and it's become harder and harder for me to push on with the kind of dedication that Game Closure needs. That's not fair to all the people who work so hard everyday to make Game Closure a success. It's sad for me to go, but it's clear that is the best decision for all of us.
It's never a convenient time for a founder to leave a company, but I am confident that I am leaving Game Closure in a strong position. I am deeply grateful for all the friends that I made and all that I've learned in my time at Game Closure.
What's next for me? My first step is to take some needed time off, but I assure you that the world has not seen the last of me. I would account my life a waste if I didn't spend it in service to some higher purpose. There is still a lot of work for me to do.